Tomeka Hameen: I like Anime (Japan) due to the fact that so much animes have fine storylines and are designated. I additionally like how it's drawn and the way there are such a large amount of genres, so regardless of the way you believe, their is more often than not an anime for you. Most have an ethical in them they usually deliver you anything to consider approximately. My favourite animation developing up was once among Bugs Bunny and Sailor Moon. At the time, i did not recognise Sailor Moon was once an anime, so much much less, what anime honestly was once. I watched Bugs Bunny due to the fact that it was once my dads favourite exhibit developing up however i surely preferred sailor moon larger. It was once English dubbed whilst i had watched it then however i did watch a couple of subbed episode not too long ago to look if the enjoy was once any exclusive. It was once however i preferred the dubs of it larger might be due to the fact that i grew up with that and the! japanese sounded unusual. I have watched over 35 animes now, so much in jap, a couple of dubbed english and one or 2 in chinese language. Ahh sorry if i bored you.. was once that extra of a rant? =_= Oh Well, Ja ~...Show more
Tricia Dossous: disney films are traditionally hand-drawn, then traced onto cels (sheets of clear acetate), and shot using a camera mounted above the pegged drawings. i'm an animation major, and i do traditional hand-drawn animation. as for programs, we use a pencil test machine called a lunchbox, along with a digital camera that shoots each still frame and sends it to the lunchbox. but if you're doing it from home, then it's a bit harder.when i want to do a simple test at home, to check my stuff before going to the lunchbox, i use a program called Frame Thief. it's free to download, and very easy to use. i simply hook up a digital camera (i use an elura) to my computer, shoot each drawing, and frame thief takes care of the rest.if you want to ! know exactly how hand-drawn animation works, it's simple but t! ime-consuming. the short answer is, we start with a drawing. say i want to animate a man waving his hand. i'd draw a man standing. the next frame would be the same man, but with his hand slightly raised. the next frame would be his hand slightly more raised, and then the next even more raised, until his hand is up in the air. it works because of something called persistence of vision. an image will stay kind of burned in your vision for a split second after it is seen, so a series of drawings with slight changes in them seen in quick succession will appear to move.to ensure that the man (or whatever you're drawing) doesn't jump around the page, we use paper punched with three holes; these holes fit on something called a pegbar, with pegs to match the holes. the pegbar is usually mounted on a lightbox to let you see the drawing underneath the one you're working on, but a lightbox isn't necessary.when you shoot, the camera must be mounted solidly so it doesn't move, and your ! drawings must be put on pegs under the camera so that they don't move either.also, film usually runs at about 24 frames per second, so that means 24 drawings for each second of animation, though you can get away with only 12 frames per second, each frame shot twice. this is called animating on twos. if you would like further explanation, feel free to message me! i know a lot about both the process and the history of traditional animation.i can also explain to you how flash works, if you like, but i personally dislike the look of flash animations and i recommend going into hand-drawn if you're truly interested in starting. it's much nicer-looking, and more fun if you ask me....Show more
Norma Marsalis: Advanced 3D Animation Software : http://3dAnimationCartoons.com/?iKtw
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